These illustrations were created in the
Bryce 3D program, which is usually considered to be a
landscape creation program but actually offers scope
for complex model builing through the use of 'primitives'
(cubes, spheres, cones and cylinders)
from trees and figures, the models in these scenes are built from primitives
distorded or cut away to create all the varied geometry.
see more of Colin's work
• Digital Prints
on images for more information